Update 5 Patch notes


The First Changelog Post, trying to write these more often.

[UI/UX]

  • Added animated attack indicators for enemies
  • Animations for Shootys now pause and play backwards, depending on their movement
  • Shooty is now easily distinguishable (for he is GREEN)
  • Player now flashes red when taking damage
  • Pillars are now textured
  • Main Menu now has a session-overarching leaderboard
  • Main Menu now features credits and a controls explanation
  • Main Menu now has a quit-button

[Gameplay]

  • The Shooty has been buffed
    • Arrows now fly 6 times faster (5 -> 30 speed)
    • Attack wind up was increased (0.25 -> 0.75)
    • The aim direction is now locked upon windup start
  • The bow was buffed


    • Arrows now pierce 3 enemies

Enjoy :)

Files

Zombie Gladiator a5 141 MB
82 days ago
Zombie Gladiator a4 (gg bavaria) 137 MB
90 days ago

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